import Math
from tutorial.control.battle.functional import _StaticObjectMarker3D
model = _StaticObjectMarker3D({ 'path': 'objects/misc/bbox/bboxcube05.model' }, (0, 0, 0))
#changeSize
model._StaticObjectMarker3D__model.scale = Math.Vector3(2.0)
#moveToPosition
model._StaticObjectMarker3D__model.position = Math.Vector3(0, 300, 0)